[[Nilbog Notes: Spoiler Alert - There will be a larger rant about this when it becomes relevant again.]]
[[Nilbog Notes: We will obviously not be doing this, but if you do complete the original 150 in any version of this game from either generation, he gives you a little certificate that you can print out if you have the right peripheries. In this game, if you fill the Pokédex with every existing mon from all three generations, he gives you another even "more special" one.]]
[[Nilbog Notes: It's coming. If not next week then the week after. Patience.]]
eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
Next, I'm going to browse these TMs. Most of these are ones I already picked up, which is kind of handy in the case of Dig and Brick Break. As a matter of fact, even though I'm probably not going to use Thade for too much longer, he's been pulling his weight fairly well, so let's give him a better Fighting move in Brick Break.
Next I'm going to pick up a handfull of Great Balls since I'm out of Pokéballs and they sell Great Balls here.
Axel, Indy, and Thade came back empty handed.
Raiden came back with a Thunder Stone, Drake came back with a Leaf Stone, and Baku came back with....a Poké Doll...okay then, in the bag they go.
Eh, nothing I need here.
[[Nilbog Notes: Aside from the X-items we don't use, this floor sells expensive performance-enhancing vitamins that raises stats by one point per item. It counts towards the cap on boosted stats that determines how much you get extra from battling certain mons - the formula and calculations are fairly complicated and again only necessary for competitive circles which is, I remind you, needlessly insane. We will be finding some of these on the ground going forward, so we'll go into more detail on them much later.]]
[[Nilbog Notes: A Super Potion costs $700 each to heal up to 50hp per item. Fresh Water heals 50hp, Soda Pop heals 60hp, and Lemonade heals 80hp. These are FAR MORE cost-effective healing items for mid-game, so don't waste money on Supers if you can help it and stock up on these. Obviously upgrade to better (and sadly more expensive) varieties of Potion once your teams' health starts to get close to the 200-range, but until then use these refreshing drinks! I'm thirsty just thinking about it.]]
[[Nilbog Notes: In the original Red/Blue, she gives you the far more impressive TMs for Ice Beam (the most reliable Ice-Type move in the game), Rock Slide (which we've seen Indy use), and Tri-Attack (A strong Normal-type move that has a decent chance of inflicting either Paralysis, Burn, or Freeze). Not that the moves given here aren't well-loved by folks favoring a highly defensive playstyle, and even if you aren't they sell for $1500 each so minus the cost of the drinks you still get a net gain of about $3700.
As for the other moves in this version, we've seen where to get Rock Slide, Ice Beam is far more annoying to get, and Tri-Attack is in this Generation only learned naturally by four Pokémon lines.]]
Okay, time to sit down and have a snack. Baku, you can have your doll. Thade, here's your TM...
[[Nilbog Notes:
Raichu
#026
Electric
Evolves from Pikachu when given a Thunder Stone
"Its long tail serves as a ground to protect itself from its own high voltage power"
I can take or leave Pikachu, but I've ADORED Raichu ever since I caught a glimpse of it in the original anime's opening. I've always loved it looking like a Kangaroo Rat, I've always loved his cool little ears. I feel like he doesn't get nearly as much love as he deserves compared to his mascot pre-evolution or other Electric types in general. Just don't evolve him until Level 26 so you can learn Thunderbolt.]]
Okay, and finally, Drake...this Leaf Stone is for you.
[[Nilbog Notes:
Vileplume
#045
Grass/Poison
Evolves from Gloom when given a Leaf Stone
"The larger its petals, the more toxic pollen it contains. Its big head is heavy and hard to hold up."
Vileplume is just pretty dang cool. Based on an Indonesian carnivorous flower that smells like rotting meat to attract flies. 'Nuff said.]]
[[Nilbog Notes: The book and blackboard are all about multiplayer features that we have no use of in this playthrough.]]
I'm just going to pick up this item here...
[[Nilbog Notes:
Eevee
#133
Normal
"Its genetic code is irregular. It may mutate if exposed to radiation from element Stones"
The famous, the infamous. Its gimmick is having multiple evolution options, and really given all of their learnsets it doesn't make much sense not to evolve it as soon as humanly possible. Over the many generations it has gained a grand total of 8 possible evolutions, though it only started with 3 in Generation One and those 3 are the only ones available at this point in this game.
I am going to go into the second of three exceptions to my "no individual section unless caught" rule, since I am actually not using Eevee in this playthrough and thus not evolving him, but all three are really solid team members and I wanted to go over your choices if you happen to be playing along and are having trouble deciding.
Vaporeon
#134
Water
Evolves from Eevee when given a Water Stone
"Lives close to water. Its long tail is ridged with a fin that is often mistaken for a mermaid's."
Hands down not only my favorite "Eeveelution" (as the fans call them), but really my favorite Water Type Pokémon period, and one I usually use in my Red/FireRed runs. It's just such a unique design that speaks to me in many ways. I almost caved and used it again here, but I wanted to use a different Water Type that I always liked but never had a chance to use before. Do not under any circumstances google Vaporeon in the context of breeding.
Jolteon
#135
Electric
Evolves from Eevee when given a Thunder Stone
"It accumulates negative ions in the atmosphere to blast out 10,000-volt lightning bolts"
Jolteon tends to be one of if not the most popular Eeveelutions, and in spite of this I think I care for it the absolute least of the entire set of them. It's one notable aspect is being the only Pokémon besides Beedrill to learn one of the only two Bug Type moves in Gen 1 that were kind of okay.
Flareon
#136
Fire
Evolves from Eevee when given a Fire Stone
"When storing thermal energy in its body, its temperature could soar to over 1600 degrees."
I've long held, though only semi-consciously until recently, a deep fondness for Flareon. I think it's the inviting floof. Sadly, until fairly recently, Flareon was a victim of having a strong Attack stat without learning any S.T.A.B. moves to benefit from it. So while he's still a great Pokémon I highly recommend using if you are in need of a Fire Type, it won't be for several more Generations that he'll be able to reach his full potential.]]
Okay, now to explore the southern side of town.
Wait...prizes, eh?
"Uh...yeah? Yeah! That's right!"
"Right! .....wait....."
Welp, I guess there's just one thing left to do.
"They kicked me out. Felt uncomfortable with me loitering. So I decided to have some fun while waiting for you."
Wait, you're saying there's a Gym HERE?! How did I miss that?!
"It's easy to miss, tucked away south behind a lot of shrubs."
But all that's for later. I need to finish sniffing out this place before I even think of the Gym.
Especially since these slobs always drop more than enough coins to play and nab prizes without me spending a cent...
And I know when to walk away. That's enough slots for one lifetime. And now...
Hey you! Don't think I didn't notice you standing there conspicuously, pajama man!
***
[[Nilbog Notes: I did not expect to have to end here, but damn that was a lot of screenshots. Here's the team:
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